DIFFICULTY: 4/10 Over the mountain region of Dresdene, the fleeing squadrons are sitting ducks for Wardog squadron's dead-eyes...or are they? Make sure to choose a plane with a high missile capacity and fast manuevering on that end, such as the MIG-31 or F-14A, both of which are lop-sided towards air-to-air combat and have 68-70 missiles. You'll need 'em! ____________________________________________________________________________ NOTE: What answer you give Chopper about having heard the "Face of the Coin" song he talks about determines the next two missions. Answering the negative will give probably the more intering of the two paths, in my opinion. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The reason becomes clear as the team comes up on the tail end of the crafts: the lock-on sensors are jammed, which creates 'phantom' targets all around the planes. They appear like invisible planes, but when shot at, the only marks they find are empty air. There are two options to do here: (1) visually identify the real aircrafts inside the lock-on circle and pick them off like that (2) fly to 16,000ft. and destroy the jammer source, an E-767 which is creating the copies. Actually, you have to do both, but the order doesn't matter (defeating the two normal planes removes all copies, revealing the E-767's location). The planes will try to escape northward, so there's no time to dawdle around. Try to kill all targets in a group before moving on, because sometimes any stray aircraft will avoid going northward and instead go west. [Actually, if you want to get S-rank, this may be a helpful diversion to avoid finishing the mission prematurely.] SPECIAL PILOT? ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ (EA-6B) Dune: Annoyingly, destroy all (4) E-767 jammers and start destroying the transport targets. Eventually, check the minimap -- Dune enters the boundary zone from the far SE corner, which can make killing it and finishing the mission quite rather difficult. Make sure no enemies are westbound here, and with any luck, some will actually trail the wingmen back towards the player's position. S-RANK PREREQS ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Minimum point total is 10800, which is all transport targets and their E-767 jammers. About 13000 points are required for "S", which is rather easy since it just means killing all escorts along with the planes. Just do it quickly!
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